Follow HMD
Follow HMD is an entity that polls the transform from an attached head mounted display (HMD) and applies it to the entity. Entities that are children of the Follow HMD entity will be affected by this transform. This can be used e.g. to display information to the user regardless of the head position.
Settings
- Sync to HMD Camera
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Syncs the Follow HMD transform to the front-facing HMD camera. If the front-facing cameras are used together with the Follow HMD entity to create a see through video, the transform will not be in sync with the received images. With this setting enabled, the transformation will be time synced with the front-facing cameras instead of the HMD. (Only available to SteamVR / Valve Index HMDs.)